000047815 000__ 01330nam\a2200373\i\4500 000047815 001__ 47815 000047815 003__ SzGeWIPO 000047815 005__ 20240708150351.0 000047815 006__ m\\\\e\\\d\\\\\\\\ 000047815 008__ 230320s2022\\\\sz\\\\\\\\\\\\000\0\spa\d 000047815 0247_ $$a10.34667/tind.47815$$2doi 000047815 035__ $$aWIPO/PUB/121/2022/04/ES/art0002 000047815 035__ $$a(OCoLC)1373643202 000047815 040__ $$aSzGeWIPO$$beng$$erda$$cSzGeWIPO$$dCaBNVSL 000047815 041__ $$aspa 000047815 1001_ $$aJewell, Catherine,$$eauthor. 000047815 24510 $$aTencent, videojuegos, metaverso y diversidad :$$buna visión desde dentro. 000047815 2460_ $$aPublished in : Revista de la OMPI, Número 4/2022 (Diciembre) 000047815 264_1 $$aGeneva, Switzerland :$$bWorld Intellectual Property Organization,$$c2022. 000047815 300__ $$a1 volume ;$$c[28] cm 000047815 336__ $$atext$$btxt$$2rdacontent 000047815 337__ $$aunmediated$$bn$$2rdamedia 000047815 338__ $$avolume$$bnc$$2rdacarrier 000047815 650_4 $$aIntellectual Property Rights. 000047815 650_4 $$aScience and Technology. 000047815 650_0 $$aVideo games. 000047815 77318 $$wWIPO/PUB/121/2022/04/ES 000047815 85641 $$yWeb link$$uhttps://www.wipo.int/wipo_magazine/es/2022/04/article_0002.html 000047815 85648 $$3Abstract with links to full text$$uhttps://dx.doi.org/10.34667/tind.47815 000047815 901__ $$aWIPO/PUB/121/2022/04/art0002 000047815 904__ $$aJournal article 000047815 909__ $$ooai:tind.wipo.int: 47815$$pWIPOPUB 000047815 909CO $$ooai:tind.wipo.int:47815$$pWIPOPUB 000047815 980__ $$aWIPOPUB 000047815 980__ $$aWIPOMAG