000047144 000__ 00994cam\a22003735i\4500 000047144 001__ 47144 000047144 003__ SzGeWIPO 000047144 005__ 20240708150208.0 000047144 006__ m\\\\eo\\d\\\\\\\\ 000047144 007__ cr bn |||m|||a 000047144 008__ 221107s2022\\\\enk\\\\\o\\\\\000\0\eng\d 000047144 0247_ $$a10.1093/jiplp/jpac090$$2doi 000047144 035__ $$a(OCoLC)1335038449 000047144 040__ $$aSzGeWIPO$$beng$$erda$$cSzGeWIPO$$dCaBNVSL 000047144 041__ $$aeng 000047144 24500 $$aPreservation of video games and their role as cultural heritage / 000047144 264_1 $$a[Oxford, England] :$$bOxford University Press (OUP),$$c2022 000047144 300__ $$a1 online resource (pages 844-856) 000047144 336__ $$atext$$2rdacontent 000047144 337__ $$acomputer$$2rdamedia 000047144 338__ $$aonline resource$$bcr$$2rdacarrier 000047144 4901_ $$aJournal Of Intellectual Property Law & Practice,$$x1747-1540 ;$$v17, 10, 2022 000047144 542__ $$fhttps://academic.oup.com/jiplp/article/17/10/844/6712222 000047144 588__ $$aCrossref 000047144 590__ $$aPublished online: 23-Sep-22 000047144 650_0 $$aIntellectual property. 000047144 650_0 $$aScience and Technology.$$xVideogames. 000047144 7001_ $$aHarkai, István,$$eauthor. 000047144 7731_ $$tJournal of Intellectual Property Law & Practice$$wjiplp 000047144 830_0 $$aJournal Of Intellectual Property Law & Practice ;$$v17, 10, 2022. 000047144 85641 $$uhttps://doi.org/10.1093/jiplp/jpac090$$yOnline version 000047144 904__ $$aJournal article 000047144 980__ $$aJIPLP