TY - GEN N2 - During the past fifteen years, changes in the technologies used to make and store audio and video recordings, combined with the communication revolution associated with the Internet, have generated an extraordinary array of new ways in which music and movies can be produced and distributed. Both the creators and the consumers of entertainment products stand to benefit enormously from the new systems. If the available technologies were exploited fully, the costs of audio and video recordings would drop sharply, the incomes of artists would rise, many more artists could reach global audiences, the variety of music and films popularly available would increase sharply, and listeners and viewers would be able to participate much more easily in the shaping of their cultural environments. Sadly, we have failed thus far to avail ourselves of these opportunities. Instead, much energy has been devoted to interpreting or changing legal rules in hopes of defending older business models against the threats posed by the new technologies. These efforts to plug the multiplying holes in the legal dikes are failing and the entertainment industry has fallen into crisis. This provocative book chronicles how we got into this mess and presents three alternative proposals--each involving a combination of legal reforms and new business models--for how we could get out of it. AB - During the past fifteen years, changes in the technologies used to make and store audio and video recordings, combined with the communication revolution associated with the Internet, have generated an extraordinary array of new ways in which music and movies can be produced and distributed. Both the creators and the consumers of entertainment products stand to benefit enormously from the new systems. If the available technologies were exploited fully, the costs of audio and video recordings would drop sharply, the incomes of artists would rise, many more artists could reach global audiences, the variety of music and films popularly available would increase sharply, and listeners and viewers would be able to participate much more easily in the shaping of their cultural environments. Sadly, we have failed thus far to avail ourselves of these opportunities. Instead, much energy has been devoted to interpreting or changing legal rules in hopes of defending older business models against the threats posed by the new technologies. These efforts to plug the multiplying holes in the legal dikes are failing and the entertainment industry has fallen into crisis. This provocative book chronicles how we got into this mess and presents three alternative proposals--each involving a combination of legal reforms and new business models--for how we could get out of it. T1 - Promises to keep :technology, law, and the future of entertainment / AU - Fisher, William W., ET - First edition. CN - KF3035 N1 - Includes bibliographical references (pages 265-319) and index. ID - 13702 KW - Internet entertainment industry KW - Spectacles et divertissements sur Internet KW - Droit d'auteur KW - Piratage (Droit d'auteur) KW - INTERNET KW - ENTERTAINMENT LAW KW - COPYRIGHT KW - MUSIC INDUSTRY KW - PIRACY KW - ENTERTAINMENT INDUSTRY KW - TECHNOLOGY SN - 0804750130 TI - Promises to keep :technology, law, and the future of entertainment / ER -